Personification

‘He [Svankmajer] is fascinated by the memories that physical objects contain by virtue of their enduring material existence.’ (Vasselen, 2009). A physical object is suggested to contain memories by existing and having a relationship between the user and itself. The pre-existing past of an object combines with this interplay to create a new function. For example the pins, in the Quay Brother’ ‘Cabinet of Jan Svankmajer’ become transporters for this cube instead of fastening materials together.

(Tom Margett – The Animator as a Catalyst, 2017).

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